Virtual Reality Journalism
Introduction
Authors
Introduction
What Is VR?
Why Now?
Report Outline
VR as Journalism
The Continuum of Visual Mediums
The Foundations of Immersive Media Research
Frontline Case Study
Project Design
Pre-Production
In the Field
Digital Production
Dissemination
Case Study Findings
Narrative Form
Representation and Positionality
Agency
Challenging Tech Requirements
Tech Tradeoffs
Wide Range of Skills Needed
Merged Editorial and Production Processes
CGI Interactivity and Navigation
Cost and Time
Crafted Narrative Versus Timely Witnessing
Recommendations
Conclusion
Appendices
Video Production Narrative Techniques in VR
Post-Production Technology and Workflow
Footnotes
Citations
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Frontline Case Study
Frontline
Case Study
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