Play the News
Introduction
History and Discourses
Puzzling Circumstances
The Novelty of the Newsgame
Gamification and Its Discontents
Understanding Games and the News
Features of Play
Features vs. Stock Formats
Glossary of Game Mechanics
Conclusion
Newsroom Culture at Play
What is Play?
The Playful Newsroom
The Game Team
Playful Content
Playful Products
Playful Attitude
Playful Problems
Conclusion
Games and Play as Business Models
A Multiplicity of Models
Retail and AAA Games
Advertising in and Around Games
Freemium and Sharing
A Profusion of Philanthropy
Corollaries in Journalism
Conclusion
Challenges to Play
The Terms of Engagement
Bringing in Brand
Costs, Skills, and Efforts
Integration and Space
Conclusion
Getting Into the Game! Advice to Newsmakers
Practices
Technical Challenges
Conclusion
Concluding Thoughts
Acknowledgments
Footnotes
Citations
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History and Discourses
History and Discourses
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